A Simple TD Part 8, Giving Towers Special Attacks AkA Weapons Tutorial

Since I have been having so much fun with swapping unit attacks and adding them to my towers I thought I would give you guys a heads up on how to do it. If you haven’t already seen my nuke tower video or ghost buster video, I recommend you check the out after this tutorial =)

I spent most of the day thinking of cool ways you apply other unit’s attacks to a tower, I added the ghost emp to a tower, added the yotamo cannon to a tower, laser beams, etc. For this tutorial I am going to be giving my cannon a electrocute attack. So where can I get the electrocute attack? As I was going through all the units it occurred to me, the probe has an electrocute attack, but it is only melee, could I make this ranged? So I wanted to try.

1) The first thing you do is select the unit in the data editor that you wish to have the electrocute weapon. For this example I will use my tower for a simple td.

2) Now scroll all the way to the bottom and select the weapon folder, and within it, there should be a weapon and right click on it and select modify.

3) In this box you are given the option to copy data from another weapon. Choose the Copy From radio button, and select probe.

This copies all the data from the probe weapon into the photon cannon, replacing the photon cannons attack.  There are only a few problems. First, the probe’s attack is melee.  We need to change it.

1) The first thing we need to change resides with in the weapon.  With your data still displayed below, highlight weapon.  This will bring the weapon data up in the right side.

2)  Scroll down until you see an options field.  As you can see, one of the values is melee.  Double click on this value to uncheck melee.

3)  Another value that is interesting is the Period field.  It seems to control the rate of fire for the weapon. I will put this to something ridiculously low, I will try 0.1.  This will make my weapon shoot every 0.1 second.  You need to also change the value in the range field.  It controls how far the weapon can shoot. 7 is the normal distance for a tower.  I set mine to 15.

Almost there! On the right pane under the unit selection, scroll to the particle beam damage under effects.  Change the damage to whatever you wish.

You are now ready to test it out! Here is a video showing it in action!

Related posts:

  1. A Simple TD Part 4: Creating a Builder Unit and Data Editor Overview
  2. A Simple TD Part 6: Making Waves Move Properly
  3. How to Make a Unit Jump up/down Cliffs AKA Upgrades Basic Tutorial
  4. A Simple TD Part 1: Setting the Scope
  5. A Simple TD Part 5: Using the Camera to Follow a Unit