How to Make a Unit Jump up/down Cliffs AKA Upgrades Basic Tutorial
This post shows how to make a unit capable of jumping up/down cliffs!
A Simple TD Part 8, Giving Towers Special Attacks AkA Weapons Tutorial
Since I have been having so much fun with swapping unit attacks and adding them to my towers I thought I would give you guys a heads up on how to do it.
Categories: Map Creation Walkthrough, Tutorials, Videos Tags: 2, a simple td, editor, Galaxy Editor, map, starcraft, Tower special attack, Weapons Tutorial
Fun With Swapping Weapon Part 2, the Nuke Tower
I swapped out the photon cannon's attack with the ghost nuke. Enjoy = )
A Simple TD Part 6: Making Waves Move Properly
This simple walkthrough show you how to order units to move from one point to the next.
Categories: Map Creation Walkthrough, Tutorials Tags: editor, Galaxy Editor, map, move unit to location, move unit to point, pathing, points, regions, starcraft 2, wave
A Simple TD Part 5: Using the Camera to Follow a Unit
There are several different ways you can set up a TD's Camera. You can stick with the default, you could do a zoomed out overview of the map, or pretty much anything that you want. Here is an example
A Simple TD Part 4: Creating a Builder Unit and Data Editor Overview
I am no expert in the Galaxy Editor yet, but after playing around in the Data Editor for several hours I discovered some interesting things, most notably, how to create a custom unit which can create other objects. This is useful for many custom maps such as TDs.
Categories: Map Creation Walkthrough, Tutorials Tags: 2, build unit, create own unit, Data Editor, editor, galaxy, map, Module, starcraft
Basic Triggers Overview Guide
Triggers are very important to making a successful custom map. Lets see what makes them tick.
Categories: Newbie, Tutorials Tags: 2, basic, editor, galaxy, guide, map, Newbie, overview, starcraft, triggers, tutorial
A Simple TD Part 1: Setting the Scope
I've decided to go with one of the most commonly created maps in starcraft and warcraft 3, the TD. For those of you who are newer to the map making scene, a TD, which stands for Tower Defense, is a type of map where you build structures to fend off X waves of units.
Categories: Map Creation Walkthrough, Tutorials Tags: Galaxy Editor, map, sc2, scope, td
Legacy Map Converter Overview
With the galaxy editor released just yesterday, one of the first things that caught my eye was a "convert legacy map" option that appears under the "file" menu in the sc2 editor. I decided to do some experiments to see which maps it easily converted.
Categories: Preview Tags: converter, editor, Galaxy Editor, legacy, map, sc2, starcraft, warcraft 3
Changing Player Win Conditions
By default each custom map that you create will probably have the Melee (a standard starcraft match) rules in place, that means, if you have no buildings when you launch your map, you will automatically lose. You will want to change this!
