How to Make a Unit Jump up/down Cliffs AKA Upgrades Basic Tutorial
This post shows how to make a unit capable of jumping up/down cliffs!
Creating a New Trigger Guide
This tutorial walks you through creating your first trigger from scratch.
Categories: Newbie, Tutorials Tags: editor, galaxy, guide, new trigger, starcraft 2, starcraft 2 editor
Fun With Swapping Weapon Part 2, the Nuke Tower
I swapped out the photon cannon's attack with the ghost nuke. Enjoy = )
A Simple TD Part 4: Creating a Builder Unit and Data Editor Overview
I am no expert in the Galaxy Editor yet, but after playing around in the Data Editor for several hours I discovered some interesting things, most notably, how to create a custom unit which can create other objects. This is useful for many custom maps such as TDs.
Categories: Map Creation Walkthrough, Tutorials Tags: 2, build unit, create own unit, Data Editor, editor, galaxy, map, Module, starcraft
Basic Triggers Overview Guide
Triggers are very important to making a successful custom map. Lets see what makes them tick.
Categories: Newbie, Tutorials Tags: 2, basic, editor, galaxy, guide, map, Newbie, overview, starcraft, triggers, tutorial
A Simple TD Part 3: Creating Waypoints for Enemy Units
This tutorial describes using points and regions for a TD map.
Categories: Map Creation Walkthrough, Tutorials Tags: editor, galaxy, points, regions, starcraft, td
Changing Player Win Conditions
By default each custom map that you create will probably have the Melee (a standard starcraft match) rules in place, that means, if you have no buildings when you launch your map, you will automatically lose. You will want to change this!
