Map Creation Walkthrough

A Simple TD Part 8, Giving Towers Special Attacks AkA Weapons Tutorial

Since I have been having so much fun with swapping unit attacks and adding them to my towers I thought I would give you guys a heads up on how to do it.

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9 comments - What do you think?  Posted by admin - April 26, 2010 at 1:08 am

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A Simple TD Part 7: Creating Waves and a Countdown Timer

This tutorial covers creating a timer and displaying it as well as setting up waves of enemies!

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10 comments - What do you think?  Posted by admin - April 25, 2010 at 6:06 pm

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A Simple TD Part 6: Making Waves Move Properly

This simple walkthrough show you how to order units to move from one point to the next.

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22 comments - What do you think?  Posted by admin - April 24, 2010 at 7:31 pm

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A Simple TD Part 5: Using the Camera to Follow a Unit

There are several different ways you can set up a TD's Camera. You can stick with the default, you could do a zoomed out overview of the map, or pretty much anything that you want. Here is an example

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2 comments - What do you think?  Posted by admin - at 6:27 pm

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A Simple TD Part 4: Creating a Builder Unit and Data Editor Overview

I am no expert in the Galaxy Editor yet, but after playing around in the Data Editor for several hours I discovered some interesting things, most notably, how to create a custom unit which can create other objects. This is useful for many custom maps such as TDs.

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21 comments - What do you think?  Posted by admin - at 4:09 am

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A Simple TD Part 3: Creating Waypoints for Enemy Units

This tutorial describes using points and regions for a TD map.

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3 comments - What do you think?  Posted by admin - at 12:04 am

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A Simple TD Part 2: Setting up Terrain and Creating a Path

This tutorial walks through creating a new map and creating a path for a "Simple TD" map.

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8 comments - What do you think?  Posted by admin - April 23, 2010 at 11:37 pm

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A Simple TD Part 1: Setting the Scope

I've decided to go with one of the most commonly created maps in starcraft and warcraft 3, the TD. For those of you who are newer to the map making scene, a TD, which stands for Tower Defense, is a type of map where you build structures to fend off X waves of units.

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2 comments - What do you think?  Posted by admin - at 10:41 pm

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